A few blog posts ago I mentioned three video games that can be considered art to me. This post will validate video games as art. According to All Things Digital, an online technology news source, Big Fish, a video game developer based in Seattle, WA, has partnered up with The Museum of History and Industry (located in Seattle as well) to create an installation that deconstructs the year long process of making a video game.
The installation displays the brainstorm of a game called Fetch from creation to sketches to final product. Ann Farrington, the museum's creative director, stated visitors are drawn to the creative process of game making and are astonished to how many sketches are involved in character and stage designs In the video embedded, Brian Thompson, the game's art director, and Ann are interview about the installation and discuss the process of game making and describes visitors reactions to the museum's display.
Anyone interested in game making and game designing can visit the museum and check out the installation. It will be available till September of this year. Visitors can get a firsthand look at how Art and Technology can be combined to create an aesthetic and interactive experience (Separately, Art and Technology can create the same experience but together, the experience exponentiates). Plus the installation acknowledges Seattle as being a big part of the gaming industry and culture.
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